Turkey Soft Drink Companies - TradeKey
Thank you for taking the time to consider my request for a list of research papers that provides supportive evidence for your claims that drinking distilled water is harmful to health.
Asked if he sees mainstream soft drinks companies ..
I don't know if you looked through the references, but most of them were about population studies showing differences between groups that drank hard vs. soft water. That observation is fairly common in the literature, but there is, to the best of my understanding, no consensus among researchers on the CAUSE of the slight, variable, and sometimes non-existent association between higher rates of various diseases and the population drinking soft water. I have never seen the difference conclusively explained by the actual difference in levels of calcium, magnesium, and other minerals between the two populations. The main point is that soft water (lacking calcium, magnesium, and other "hardness minerals") is NOT distilled water, and one cannot use negative health effects of drinking soft water (if any are conclusively demonstrated) to support a claim that distilled water (containing no minerals or other contaminants) is harmful.
It is fairly tedious to track down every reference used by an author making an argument or proving a point and try to determine if the author of the paper in question used the reference properly to support the argument or whether the investigator(s) experimental methods were sound. I only looked at a couple of examples. A lot of his references were from what appeared to be obscure journals that would be difficult to find anyway.
I will make a few comments below, but the best article I have found to discuss the findings an earlier WHO study that reached similar conclusions is by the Canadian Water Quality Association
In addition to focusing on a specific age group, many energy drink companies are even more exclusive in their marketing efforts, gearing their products and advertising to appeal to very specialized groups, such as gamers, extreme sports enthusiasts, and the hip-hop crowd.